|
- Outlined
Painting, Advanced CellShading and more- |
||
| 1.
The Outline Mainly all comical artworks have an outline, they are rarely shaded with traditional media, like pencils or similar mediums, in Manga they are usually shaded with tones, or simply with ink. . |
||
|
1.Traditional Inked
outline scanned and cleaned with Photoshop. |
||
![]() |
||
|
To work in Photoshop you should know which things you will use and which things aren‘t really important for you. I made a little screenshot and will now describe the things to you which we will need to color our picture! - At first there are
three menues in our little window there, the Layer, Path and Channel Menue. |
||
1.1 Preparing the outline If you want to color a outlined picture in a clear style you should also make the outline clear and ONLY the oultine. For the coloring methode we plan to use we need a pure outline without any shading. There are mainly two ways to do that, sketch a picture, scan it and make a digital inked outline, how to do this, is described in THIS TUTORIAL. Or you can ink your sketch with marker, ArtistBrushpens, or simply ink-pens. If you scan the drawing be sure that it has a high dpi, you never know if you want to print it in the end, and with 300 dpi you will get a clear and high quality print version in the end! What do we need
in Photoshop then? 2. The Ground-Color-Layer At first go into your Layer-menue and create three layers, one with you outline, one you name color and one simply white one, put them in this order: from top, outline, color, white.
|
![]()
|
|
| 3.
The Shading
Now take your magic wand tool and give it following settings: No aliasing, Tolerance 1 and no use in all layers! Now mark the flat color of the skin in your color layer, copy this part and paste it into a new layer, name this layer groundcolor_skin and put it into a layer-set you name skin. Be sure that you are now in your groundcolor_skin layer, check the quadratic symbol and start to shade! Shading Tips: 1-A:
Choose a place for your light resource! After you added
one shading area you can add the next one with a darker color and also
two other ones with two lighter colors like I did here on the third
pic! The result we have now would be a simply cell-shading, you can
left it that way, but you can also give it a more realistic and painted
look too! Duplicate your groundcolor_skin and name it refined_skin,
also check the quadratic symbol again and go into the filter-menue,
click on blur and than on gaussian blur. Now you can blur the shading
in your skin layer! Don‘t blur it too much because wee will overwork
it per hand too in the end! You can use other blur-filters too but the
gaussian blur is the only one where you can really control the blur
status easily! |
![]() ![]() ![]() |
|
3.1.
The Refined Shading
Now be sure that you are in your Refined_Skin layer, take the blur tool (the finger) and choose a brush. I chose on with more particles and a very soft edge. Now go over your blurred shading and blur it more! You can also add little folds and other colors, shiny dots etc. just refine the skin until you like it! You can see my result on the second pic. 3.2. Shading of the Outline Go into your Outline
Layer and check the qudratic symbol, so that the padlock appears. Now
choose a dark skin color, it should be darker than the darkest one you
already used. Than paint over the outlines you want to color. You can
use darker and lighter colors on the outlines to make some more visible
and some others less visible! |
|
|
3.3 Overworking
of the outlines |
![]() |
|
Since
we created fine layers and layer-sets we can add and make changes quite
easily, as you can see here, I gave him a new expression. Now make the
same steps I already described with your whole pic, you can make folds
in the same way on clothing, just play around with the shading, satin
has a harder shading than furry-stuff, etc. |
![]() |
|
4.0
Hair Stuff Since hair don't looks like skin or satin you should give it another look, I will give you some tipps here to get hair fast and quite nice shaded. At first make your ground shading with three or more colors, be sure that you put that suff again in a own layer and layer-set, have a look at the shot of my PS menue here. |
![]() |
|
4.1 The
Hair-smudge |
![]() |
|
I
made the same here, I duplicated the layer and blurred it. Why? Because
if I don't like my first blurr-result I can delete the layer and still
have my ground shaded hair-layer to try it again! |
![]() |
|
|
...
and here is the final Result: |
![]() |
|
Drawing/Coloring
and Text by Lizkay 2004 Photoshop logos, tools and symbols are © Adobe |
||